I love this old game, but found very few good custom maps to play. Consequentially, there were few people who could make maps for it to begin with, and even fewer who actually cared to do so. The Build engine, which Blood is based upon, was quite sophisticated for it's time, and far more complicated than Doom was ever meant to be. ZBlood is a 'Total Conversion' that tries to make Doom2 look, sound, and play somewhat similar to Blood by using the advances made possible with the ZDoom source-port. 'This project began as an experiment for Doom2, and a tribute to the awesome 1997 game, 'Blood', by Monolith Productions. (Gameplay) 60fps' (10min Gameplay) - YouTube